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authorHannes Schulze <haschu0103@outlook.de>2025-01-30 16:43:06 +0100
committerHannes Schulze <haschu0103@outlook.de>2025-01-31 00:02:26 +0100
commit307e07d6513f9524b7fcab5134494bd175465cd1 (patch)
treece025db2ea998bdcd8980a0ed443083f0daf8d35 /app/mac/scene.hh
parent5959349f341a2380c0c3f41ec40a1e8e0d969d00 (diff)
handle input devices in the c++ application
Diffstat (limited to 'app/mac/scene.hh')
-rw-r--r--app/mac/scene.hh9
1 files changed, 1 insertions, 8 deletions
diff --git a/app/mac/scene.hh b/app/mac/scene.hh
index ba8eb31..e4f0a45 100644
--- a/app/mac/scene.hh
+++ b/app/mac/scene.hh
@@ -1,22 +1,15 @@
#pragma once
-#import "controller-adapter.hh"
-
#import <SpriteKit/SpriteKit.h>
+#import <GameController/GameController.h>
NS_ASSUME_NONNULL_BEGIN
@interface Scene : SKScene
-- (instancetype)initWithFilePath:(NSString*)filePath NS_DESIGNATED_INITIALIZER;
-
+ (instancetype)sceneWithSize:(CGSize)size NS_UNAVAILABLE;
- (instancetype)initWithSize:(CGSize)size NS_UNAVAILABLE;
- (instancetype)initWithCoder:(NSCoder*)coder NS_UNAVAILABLE;
-- (instancetype)init NS_UNAVAILABLE;
-
-@property (nonatomic, nullable) id<ControllerAdapter> primaryController;
-@property (nonatomic, nullable) id<ControllerAdapter> secondaryController;
@end