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A simple portable NES emulator written in C++.
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Author
2025-05-02
use different icon for documents
Hannes Schulze
2025-05-02
add first version of screen-help
Markus Gerber
2025-05-02
implement file viewer
Hannes Schulze
2025-05-02
different action depending on file extension
Hannes Schulze
2025-05-02
add controller test program
Hannes Schulze
2025-02-13
add controller arduino sketch
Hannes Schulze
2025-02-12
add encryption/decryption
Hannes Schulze
2025-02-07
add sdl implementation
Hannes Schulze
2025-02-07
fix compilation on macos
Hannes Schulze
2025-02-07
fix compilation errors/warnings
Hannes Schulze
2025-02-07
added internal buffer to get rid of display::get
Markus Gerber
2025-02-07
fix warnings
Hannes Schulze
2025-02-06
remove ENABLE_PPU
Hannes Schulze
2025-02-06
made compatible with gcc
Markus Gerber
2025-02-06
i'm sad
Hannes Schulze
2025-02-06
fix codegen with gcc
Hannes Schulze
2025-02-06
fix subspan
Hannes Schulze
2025-02-06
whatever
Hannes Schulze
2025-02-06
get rid of nasty stdlib
Hannes Schulze
2025-02-06
implement settings
Hannes Schulze
2025-02-06
refactor: file_browser::item -> file_browser::entry
Hannes Schulze
2025-02-06
refactor: move containers into separate directory
Hannes Schulze
2025-02-06
implement in-game popups
Hannes Schulze
2025-02-04
add error handling to ui
Hannes Schulze
2025-02-04
refactor file browser
Hannes Schulze
2025-02-04
add span type
Hannes Schulze
2025-02-04
clean up path logic a bit
Hannes Schulze
2025-02-02
wip: hacky file browser
Hannes Schulze
2025-02-02
refactor selection
Hannes Schulze
2025-02-01
revamp input system
Hannes Schulze
2025-02-01
implement text rendering
Hannes Schulze
2025-02-01
avoid copy construction for cartridge
Hannes Schulze
2025-02-01
use custom integer types
Hannes Schulze
2025-02-01
implement screens
Hannes Schulze
2025-01-31
move components into dedicated namespaces
Hannes Schulze
2025-01-31
implement renderer
Hannes Schulze
2025-01-31
handle input devices in the c++ application
Hannes Schulze
2025-01-29
refactor: move emulation logic into sys
Hannes Schulze
2025-01-29
(untested) game controller support
Hannes Schulze
2025-01-29
use game controller api for input
Hannes Schulze
2025-01-27
refactor iNES parser
Hannes Schulze
2025-01-27
add some more types
Hannes Schulze
2025-01-26
refactor mappers
Hannes Schulze
2025-01-26
refactor ppu
Hannes Schulze
2025-01-25
consistent naming for mutable getters
Hannes Schulze
2025-01-25
wip refactoring ppu
Hannes Schulze
2025-01-25
don't rely on order for bitfields
Hannes Schulze
2025-01-23
some cleanup
Hannes Schulze
2025-01-23
fix compiler warnings
Hannes Schulze
2025-01-23
copy reference implementation
Hannes Schulze
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