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#include "nes/app/graphics/renderer.hh"
#include "nes/app/graphics/color.hh"
#include "nes/app/graphics/mask-tile.hh"
#include "nes/app/graphics/image-tile.hh"
#include "nes/app/graphics/image-view.hh"
#include "nes/app/graphics/tiles/characters.hh"
#include "nes/common/display.hh"
namespace nes::app
{
renderer::renderer(display& display)
: display_{ display }
{
}
auto renderer::render_image_tile(u32 const x, u32 const y, image_tile const& tile) -> void
{
if (x >= width || y >= height) { return; }
for (auto y_px = u32{ 0 }; y_px < 8; ++y_px)
{
for (auto x_px = u32{ 0 }; x_px < 8; ++x_px)
{
auto const c = tile.data[y_px * 8 + x_px];
if (c != color::transparent)
{
display_.set(8 * x + x_px, 8 * y + y_px, resolve_color(c));
}
}
}
}
auto renderer::render_mask_tile(u32 const x, u32 const y, mask_tile const tile, color const c) -> void
{
if (c == color::transparent) { return; }
if (x >= width || y >= height) { return; }
auto const resolved = resolve_color(c);
for (auto y_px = u32{ 0 }; y_px < 8; ++y_px)
{
auto row = tile.data[y_px];
for (auto x_px = u32{ 0 }; x_px < 8; ++x_px)
{
if (row & 0b10000000)
{
display_.set(8 * x + x_px, 8 * y + y_px, resolved);
}
row <<= 1;
}
}
}
auto renderer::render_image(u32 const x, u32 const y, image_view const image) -> void
{
for (auto y_img = u32{ 0 }; y_img < image.get_height(); ++y_img)
{
for (auto x_img = u32{ 0 }; x_img < image.get_width(); ++x_img)
{
render_image_tile(x + x_img, y + y_img, image.get(x_img, y_img));
}
}
}
auto renderer::render_text(u32 const x, u32 const y, std::string_view const str, color const c) -> void
{
for (auto i = u32{ 0 }; i < str.size(); ++i)
{
auto const character = str[i];
render_mask_tile(x + i, y, resolve_character(str[i]), c);
}
}
auto renderer::render_rect(
u32 const x, u32 const y, u32 const width, u32 const height, color const c) -> void
{
if (c == color::transparent) { return; }
if (x >= width || y >= height) { return; }
auto const resolved = resolve_color(c);
auto const x_stop = std::min(x + width, renderer::width);
auto const y_stop = std::min(y + height, renderer::height);
for (auto y_px = u32{ y * 8 }; y_px < y_stop * 8; ++y_px)
{
for (auto x_px = u32{ x * 8 }; x_px < x_stop * 8; ++x_px)
{
display_.set(x_px, y_px, resolved);
}
}
}
auto renderer::render_fill(color const c) -> void
{
render_rect(0, 0, width, height, c);
}
auto renderer::resolve_color(color const c) const -> rgb
{
switch (c)
{
case color::transparent: break;
case color::background_primary: return rgb::from_hex(0x004058);
case color::background_secondary: return rgb::from_hex(0x002B3B);
case color::foreground_primary: return rgb::from_hex(0xFCFCFC);
case color::foreground_secondary: return rgb::from_hex(0x008888);
case color::accent_primary: return rgb::from_hex(0xE45C10);
case color::accent_secondary: return rgb::from_hex(0x881400);
case color::fixed_white: return rgb::from_hex(0xFCFCFC);
case color::fixed_gray: return rgb::from_hex(0xBCBCBC);
case color::fixed_black: return rgb::from_hex(0x000000);
}
return rgb::from_hex(0x000000);
}
auto renderer::resolve_character(u32 const c) const -> mask_tile
{
switch (c)
{
case ' ': return mask_tile{};
case 'a': case 'A': return tiles::letter_a;
case 'b': case 'B': return tiles::letter_b;
case 'c': case 'C': return tiles::letter_c;
case 'd': case 'D': return tiles::letter_d;
case 'e': case 'E': return tiles::letter_e;
case 'f': case 'F': return tiles::letter_f;
case 'g': case 'G': return tiles::letter_g;
case 'h': case 'H': return tiles::letter_h;
case 'i': case 'I': return tiles::letter_i;
case 'j': case 'J': return tiles::letter_j;
case 'k': case 'K': return tiles::letter_k;
case 'l': case 'L': return tiles::letter_l;
case 'm': case 'M': return tiles::letter_m;
case 'n': case 'N': return tiles::letter_n;
case 'o': case 'O': return tiles::letter_o;
case 'p': case 'P': return tiles::letter_p;
case 'q': case 'Q': return tiles::letter_q;
case 'r': case 'R': return tiles::letter_r;
case 's': case 'S': return tiles::letter_s;
case 't': case 'T': return tiles::letter_t;
case 'u': case 'U': return tiles::letter_u;
case 'v': case 'V': return tiles::letter_v;
case 'w': case 'W': return tiles::letter_w;
case 'x': case 'X': return tiles::letter_x;
case 'y': case 'Y': return tiles::letter_y;
case 'z': case 'Z': return tiles::letter_z;
case '0': return tiles::digit_0;
case '1': return tiles::digit_1;
case '2': return tiles::digit_2;
case '3': return tiles::digit_3;
case '4': return tiles::digit_4;
case '5': return tiles::digit_5;
case '6': return tiles::digit_6;
case '7': return tiles::digit_7;
case '8': return tiles::digit_8;
case '9': return tiles::digit_9;
case '&': return tiles::symbol_ampersand;
case '\'': return tiles::symbol_apostrophe;
case '[': return tiles::symbol_bracket_open;
case ']': return tiles::symbol_bracket_close;
case ':': return tiles::symbol_colon;
case ',': return tiles::symbol_comma;
case '$': return tiles::symbol_dollar;
case '=': return tiles::symbol_equal;
case '!': return tiles::symbol_exclamation_mark;
case '>': return tiles::symbol_greater;
case '#': return tiles::symbol_hashtag;
case '<': return tiles::symbol_less;
case '-': return tiles::symbol_minus;
case '(': return tiles::symbol_paren_open;
case ')': return tiles::symbol_paren_close;
case '%': return tiles::symbol_percent;
case '.': return tiles::symbol_period;
case '+': return tiles::symbol_plus;
case '?': return tiles::symbol_question_mark;
case '"': return tiles::symbol_quotation_mark;
case ';': return tiles::symbol_semicolon;
case '/': return tiles::symbol_slash;
case '*': return tiles::symbol_star;
default: return tiles::symbol_unknown;
}
}
} // namespace nes::app
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