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#include "nes/nes.hh"
#include "nes/mapper.hh"
#include "nes/display.hh"
#include "nes/util/rgb.hh"
#include <iostream>
namespace nes
{
nes::nes(cartridge cartridge, display& display)
: cartridge_{ std::move(cartridge) }
, display_{ display }
, mapper_{ mapper::select(cartridge_) }
, cpu_{ ppu_, mapper_, controller_1_, controller_2_ }
{
if (!cartridge_.is_valid())
{
std::cerr << "Cartridge not valid!" << std::endl;
std::abort();
}
display_.clear(rgb{ animation_progress_, animation_progress_, animation_progress_ });
display_.switch_buffers();
}
auto nes::step(std::chrono::microseconds const delta) -> void
{
current_cycles_ += cycle_count::from_duration(delta);
cpu_.step_to(current_cycles_);
ppu_.step_to(current_cycles_);
animation_progress_ -= 2;
display_.clear(rgb{ animation_progress_, animation_progress_, animation_progress_ });
display_.switch_buffers();
}
} // namespace nes
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